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by Bill Turner, et al
Paperback - 350 pages Book + CD edition (March 9, 2001)
List Price: $49.99
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Book Description:
The best and most thorough cartoon and games Flash book written by three top artists in their fields. The forward was written by Jon Warren Lentz, Flash Bible co-author, and founder of Flash-Guru.com. Flash 5 Cartoons and Games f/x & Design takes you to a new dimension of Flash, one filled with cartoons and games. This book covers everything: script and character design, human movement and character animation, lip-synching, and Web and video output. In the games section, you will learn design, strategies and programming. The adventure game chapter reveals sophisticated programming techniques for complex collision detection in an isometric 3D space. The CD-Rom included provides demo versions of Flash 5, SmartSound and Magpie Pro, numerous games, sporeCubes, Ultimate Nine Ball, Flash Golf, Arcade Animals, and Field Goal Frenzy.
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by Mark Clarkson
Hungry Minds, Inc - Paperback - 288 pages (March 2001)
List Price: $49.99
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Book Description:
This is a book about using Flash 5 to create online cartoons.
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by Gray, et al
Sybex - Paperback - 256 pages - 1st edition (2001)
List Price: $49.99
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Book Description:
--Flash, Bam, Pow is Sybex's unique new book about using Flash's animation powers. This unique book covers character animation, focusing on cartooning. --Flash, Bam, Pow's strength is in it's superb coverage of proper animation technique and practice. It is written by professional animators, cartoonists, and computer artists, and is in full color throughout so you will see exactly what would appear on screen. --CD includes lesson tutorials (using sample animated characters), a trial version of Flash 5, Flash toys and games by Twinkle, and job resources! All this makes this book an indepensable resource for those interested in cartooning.
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by Rockport(Editor), Richard Danielson(Editor)
Rockport Publishers - Paperback - 95 pages - (October 15, 2000)
List Price: $20.00
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Review:
I am new to using Flash, having heard about the great moving graphics you can put together using little space. Looking at this book, and going to the listed sites, I am astounded at what I could do and what I need to learn. For you newbies, just starting to tinker around with flash, this book should be helpful by showing what you can do. NOT a technical book; I'd say you can use it with a tech book - this one for style, and a tech book to show execution.